BA (Hons)Available in ClearingPlacement year available
Computer Games Design
Become a specialist in the field of games design and learn to work in a creative project team to forge a career in games design, interactive design, experience design or digital product design.
for "Academic support" in the National Student Survey 2026.
Source: NSS 2026
Learn about the main areas of computer games development, from idea generation through to releasing a playable and polished game.
You’ll develop specialist skills in game design, level design, user interface design, and user experience design, with a focus on intuitiveness and accessibility.
You’ll gain a thorough understanding of the two most popular commercial game engines, Unity and Unreal, and build a professional portfolio to showcase your skills to future employers and clients.
"The support in ARU for the course and our wider community is brilliant." Students and alumni explain what makes our computer games degrees special.
"The support in ARU for the course and our wider community is brilliant." Students and alumni explain what makes our computer games degrees special.
Now I’m super confident that I can go out there and get a job in the industry. I can make my own solo projects and I’m having a great time doing it.
Owen Monaghan, BA (Hons) Computer Games Design
Build a professional portfolio as you study, including an online presence on portfolio sites, websites and blogs, so you’re ready to showcase your skills to future employers and clients.
You'll gain practical experience with industry-standard tools, software and production pipelines. The technical and creative skills you develop will open up opportunities across games development, software engineering, XR and simulation, and the wider creative technology sector where experience with professional workflows and production pipelines is highly valued.
Our degree will help you get experience and find work in design-focused roles including game design, level design, user interface design, user experience design, interactive design, and digital product design.
Bill Sansum, Quality Assurance Tester, Universally Speaking
Jake Gostling, Web UI/UX Designer, X-on Health
Every year, you’ll tackle ‘live briefs’ from our industry partners. These might include prototyping game ideas, and even developing teaser games. You’ll have a chance to take part in negotiated briefs too, which may focus more on your particular interests and specialisms.
Live briefs will not only help you prepare for work in the games industry – some may show you how you can use your skills for communal wellbeing, regardless of where your career takes you. For example, our brief in conjunction with mental health charity Safe In Our World will allow you to research the professional and ethical issues faced within the games industry, and present your findings through a group presentation.
You’ll also have opportunities to build your professional network at games jams, industry talks, and festivals, like our annual Gamebridge, where students from across the country attend industry-led talks, 1-2-1 portfolio reviews, and game showcases with companies like Frontier and Jagex.
We want you to be a step ahead when you graduate, so we offer:
We’re here to help you develop your CV and find that all-important role after graduation. Our Employability Service offers tailored career appointments, advice on writing your CV, help to complete job applications, and much more. You’ll have 24/7 access to an online Careers Centre too, which is packed with useful resources.
The support continues after you graduate, with lifelong access to our Alumni Career Centre.
This course is focused on the practical elements of video games. I was beyond impressed by the students who, whatever their skill level coming in, were all able to craft a well thought out pitch and follow it up with a playable prototype.
AJ Grand Scrutton, CEO Dlala Studios
You’ll start this course by learning about game design theory, key game development stages, industry-standard game creation tools, world-building techniques, and various roles in the games industry.
In years 2 and 3, you’ll deepen your knowledge of tools and techniques for creating characters, environments, and narratives, often working collaboratively.
Finally, you’ll develop artefacts for your portfolio, take on live briefs for industry partners, and complete a Major Project that brings together all your skills and knowledge.
Press Start on your future in games: discover the new £2.5m games development facilities at ARU, designed to mirror real-world production environments and support the next generation of computer games artists and developers. Read more about our new facilities.
A showreel of work by students on our undergraduate games courses.
Press Start on your future in games: discover the new £2.5m games development facilities at ARU, designed to mirror real-world production environments and support the next generation of computer games artists and developers. Read more about our new facilities.
A showreel of work by students on our undergraduate games courses.
You can choose to take an optional placement year as part of this course. Placements typically happen in Year 3, and your course will take four years overall. Find out more about placement years.
Placement year
Work Placement - Cambridge School of Creative Industries
A foundation year prepares you for the rest of your course, and focuses on general skills such as researching and referencing, numeracy and ICT, and communication. We'll also start to look at some more subject-specific topics.
Your placement year is a chance to put everything you’ve learnt in Years 1 and 2 into practice. Spend typically 9-12 months working for an organisation, developing your skills and gaining valuable work experience. Our Placements Team is here to help you secure a placement.
Our assessment methods reflect the practices you will need to work in the modern games industry. These include team project work; working to client/employer requirements; researching and producing designs; creating artefacts; understanding game design issues and design techniques; and demonstrating a knowledge of world-building.
At each level of the course you will also be assessed on a written reflection of your own skillsets and your plan for professional development over the following year and into graduation.
Read profiles of teaching and research staff on this course.
You’ll create in a professional-standard environment designed to reflect the realities of the games industry.
Professional-specification workstations, equipped with RTX graphics technology, give you access to powerful creative workflows, industry software, and specialist kit. Integrated studio spaces allow you to collaborate comfortably, replicating professional game studio workflows.
Collaborative studio spaces
Comfortable workstations
Professional-specification software
VR/AR spaces
Professional-standard studio
Collaborative studio spaces
Comfortable workstations
Professional-specification software
VR/AR spaces
Professional-standard studio
Entry requirements
Important additional notes
Our published entry requirements are a guide only and our decision will be based on your overall suitability for the course as well as whether you meet the minimum entry requirements.
Other equivalent qualifications may be accepted for entry to this course; please email [email protected] for further information. Applicants to undergraduate courses can also check our information about undergraduate entry qualifications.
You'll need a computer and reliable internet access to successfully engage with your course.
We don't accept AS level qualifications on their own for entry to our undergraduate degree courses. However for some degree courses a small number of tariff points from AS levels are accepted as long as they're combined with tariff points from A levels or other equivalent level 3 qualifications in other subjects.
Important additional notes
Our published entry requirements are a guide only and our decision will be based on your overall suitability for the course as well as whether you meet the minimum entry requirements.
Other equivalent qualifications may be accepted for entry to this course; please email [email protected] for further information. Applicants to undergraduate courses can also check our information about undergraduate entry qualifications.
You'll need a computer and reliable internet access to successfully engage with your course.
We don't accept AS level qualifications on their own for entry to our undergraduate degree courses. However for some degree courses a small number of tariff points from AS levels are accepted as long as they're combined with tariff points from A levels or other equivalent level 3 qualifications in other subjects.
Important additional notes
Our published entry requirements are a guide only and our decision will be based on your overall suitability for the course as well as whether you meet the minimum entry requirements.
Other equivalent qualifications may be accepted for entry to this course; please email [email protected] for further information. Applicants to undergraduate courses can also check our information about undergraduate entry qualifications.
You'll need a computer and reliable internet access to successfully engage with your course.
We don't accept AS level qualifications on their own for entry to our undergraduate degree courses. However for some degree courses a small number of tariff points from AS levels are accepted as long as they're combined with tariff points from A levels or other equivalent level 3 qualifications in other subjects.
International students
We welcome applications from international and EU students, and accept a range of international qualifications.
This course includes an optional placement year. The placement year fee is:
£1,700 (2026-27)
You will be responsible for covering the cost of travelling to your placement during your placement year. This cost could vary significantly depending on where your placement is located, where you live during your course and how you travel.
Living at university
We understand that affordability is an important issue when you’re thinking about studying at university.
The overall cost of university can vary depending on where you’re studying and which course you’re taking.
Costs may also be lower if you're living at home. However, some of the main costs you’ll want to think about include:
accommodation
bills
internet, mobile phone and calls
travel
food and drink
socialising and going out
study materials.
Most full-time UK students can apply for a Maintenance Loan to help cover living costs. More about maintenance loans.
Our Money Advice Service is on hand if you’d like to chat about living costs, budgets and managing your money. You can also find out more about student finance at one of our Open Days.
If you're eligible for a scholarship, you'll generally receive it automatically – there's no need to apply.
Our campus employment bureau, ARU Temps, can help you find part-time work that fits around your studies (including any time you may spend on placements). It's a great chance to enhance your CV and boost your income while you study.