Mila is a video game and film artist with a background in fine arts, which have translated to the digital world to create 3D environments for compelling, story-driven games, cinematic sequences and advertising campaigns.
Watch Mila's 3D Showreel on Vimeo
Visit Mila's Fine Art Portfolio site
Mila is a London-based 3D artist and university lecturer who specialises in asset creation, texturing, and cinematic look development. Born in South Africa and now based in the UK, she draws on a rich background in fine art, theatre, and photography to bring a creative, storytelling-led approach to technical workflows.
After earning a 1st Class BA (Hons) in Game Art and Animation in 2022, Mila has built her expertise across tools like Maya, Substance Painter, ZBrush, Photoshop, and Unreal Engine. Her childhood passion for drawing and creating art has naturally evolved into a career crafting immersive worlds and engaging visual narratives - whether she’s designing atmospheric environments or sharing that passion in the classroom.
Praschma, M. (2025) ' Hard Surface Workflows: Clean SubD Topology & Baking ' [Live Demonstration]. Gamebridge, 28 June, Cambridge, UK.
Creativepool Editorial (2023), #MemberSpotlight on 3D Modeller. Mila Praschma [online]. 12 July.
SAE Institute UK (2024), Discover BSc Games Programming at SAE [video].
Praschma, M. and Body-Douglas, L. (2024) Interview with Ella Highfield on ‘The relationship between video games and global learning’ [Unpublished interview]. 5 October, London.
SAE Institute UK (2024) SAE UK attends WASD 2024 [video], 16 October.
Praschma, M. (2024) ‘New Student Welcome’ [video] Interviewed by O. Christoforidou. 23 August.