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Oliver Cox

Faculty of Arts, Humanities, Education and Social Sciences
Cambridge School of Creative Industries
Areas of Expertise:
Computer games
Courses taught:

Oliver is a Lecturer in the games department at ARU with a background in freelance development. They hope to use their abilities to help create polished products with similarly passionate people.

[email protected]


Oliver has a wide-ranging background of independent and contracted work covering areas such as tutoring, games development, software engineering and technical writing.

They have hopes of utilising their queer and working-class background to help new generations of students break into industry with the goal of creating a more diverse community and atypical experiences.

They are most familiar with the C family of programming languages due to their applications in modern commercial 3D engines. While the Unity and Unreal game engines continue to be popular, Oliver is consistently examining both new and old technology for potentially fun and interesting uses.

Research interests
  • Accessible technology
  • AI applications in video games
  • Spatial computing and immersive experiences (VR, AR, MR)
  • Education and rehabilitation through play
  • Academic formalisation of games media
  • Serious games & gamification

Oliver currently teaches on the following modules:

  • Developing for Game Engines
  • Complex Systems for Games
  • Game Engines and Mechanics
  • Technical Development for Games
  • Collaborative Games Development
  • Major Project for Games
  • BSc Computer Gaming Technology, ARU (UK)