TIGA takes Computer Games Art course to next level

Published: 28 November 2017 at 12:49

A photo of a black Xbox controller

Cambridge School of Art features in collaboration with ITN Productions.

Our BA Hons Computer Games Art course was featured as one of the ‘very best game courses in the UK’ in ‘The Next Level’ – a news and current affairs-style programme exploring the role of the video games industry in the UK.

Around 34,000 people currently work in the games industry, including 12,600 in games development, and employment in the sector is growing at over 7.5 per cent per annum. Working in the video games industry requires highly skilled and creative people, but with ever-changing technology, a large focus is on educating the next generation.

Having introduced an accreditation process in 2015, TIGA officially accredited the Computer Games Art course at Anglia Ruskin, in recognition of its excellence in educating students with the skills, techniques and processes that are directly relevant to industry needs, so preparing them for an increasingly demanding workplace.

Head of Cambridge School of Art, Chris Owen, shared: “More and more students want to be coming to a place where they are confident that industry is an important player in the way that their course is delivered. Having that acknowledgement from industry and the industry’s main professional body, [TIGA], is really important to us.”